Wasteland Dragon Wyrmling

Wasteland Dragon Wyrmling

Medium dragon, chaotic evil
  • Armor Class 17 (natural armor)
  • Hit Points 60 (8d8+24)
  • Speed 30 ft., burrow 15 ft., climb 30 ft., fly 50 ft.
  • STR
    17 (+3)
  • DEX
    10 (+0)
  • CON
    17 (+3)
  • INT
    12 (+1)
  • WIS
    11 (+0)
  • CHA
    13 (+1)
  • Saving Throws Dex +2, Con +5, Wis +2, Cha +3
  • Skills Perception +2, Stealth +2
  • Damage Immunities force
  • Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12
  • Languages Draconic
  • Challenge 3 (700 XP)

Actions

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
  • Warped Energy Breath (Recharge 6). The dragon blasts warped arcane energy in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) force damage on a failed save, or half as much damage on a successful one.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.