Wind Demon

Wind Demon

Small fiend, chaotic evil
  • Armor Class 15 (natural armor)
  • Hit Points 28 (8d6)
  • Speed 30 ft., fly 60 ft.
  • STR
    10 (+0)
  • DEX
    18 (+4)
  • CON
    10 (+0)
  • INT
    10 (+0)
  • WIS
    7 (-2)
  • CHA
    8 (-1)
  • Skills Stealth +8
  • Damage Resistances fire, lightning
  • Damage Immunities cold, poison
  • Condition Immunities poisoned
  • Senses darkvision 60 ft., passive Perception 8
  • Languages Abyssal, Common, Void Speech
  • Challenge 2 (450 XP)
  • Arrow Bane. When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.
  • Magic Resistance. The wind demon has advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack. The wind demon makes two frost claw attacks.
  • Frost Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.

Reactions

  • Swift as Frost. After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.