Wyrmling Wind Dragon

Wyrmling Wind Dragon

Medium dragon, chaotic neutral
  • Armor Class 14 ()
  • Hit Points 45 (7d8+14)
  • Speed 40 ft., fly 80 ft.
  • STR
    16 (+3)
  • DEX
    19 (+4)
  • CON
    14 (+2)
  • INT
    12 (+1)
  • WIS
    11 (+0)
  • CHA
    14 (+2)
  • Saving Throws Dex +6, Con +4, Wis +2, Cha +4
  • Skills Perception +4, Stealth +6
  • Damage Immunities lightning
  • Condition Immunities charmed, exhausted, paralyzed
  • Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
  • Languages Draconic, Primordial
  • Challenge 1 (200 XP)

Actions

  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
  • Breath of Gales (Recharge 5-6). The dragon exhales a blast of wind in a 15-foot cone. Each creature in that cone must make a successful DC 12 Strength saving throw or be pushed 15 feet away from the dragon and knocked prone. Unprotected flames in the cone are extinguished, and sheltered flames (such as those in lanterns) have a 50 percent chance of being extinguished.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.