Zombie

Zombie

Medium undead, neutral evil
  • Armor Class 8 (undefined)
  • Hit Points 22 (3d8+9)
  • Speed 20 ft.
  • STR
    13 (+1)
  • DEX
    6 (-2)
  • CON
    16 (+3)
  • INT
    3 (-4)
  • WIS
    6 (-2)
  • CHA
    5 (-3)
  • Condition Immunities poisoned
  • Senses darkvision 60 ft., passive Perception 8
  • Languages understands the languages it knew in life but can't speak
  • Challenge 1/4 (50 XP)
  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

  • Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.