Tiefling Name Generator
Rowan Ravage

Thunder sounds ominously when they enter a room.
Ideal: They dream of travelling to far of places.
Flaw: They blindly seek revenge against a king.
Bond: They swore to defeat their rival in combat.
“Them's fightin' words!”
Marilyn Laroque

They play with their ear when they lie.
Ideal: Stand tall before your fears, otherwise they will consume you whole.
Flaw: They are shallow.
Bond: They work in the mines despite the known danger within.
“You tottering hell-hated pumpion!”
Gowen Spring

They wear a singed alchemist's smock.
Ideal: All that matters is coming home at the end of the day.
Flaw: They have tremendous difficulty directly communincating with others.
Bond: They will do whatever it takes to please their loved ones.
“Have you heard about Fenwick the cleric?”
Ceri Pierce

They hate getting wet.
Ideal: Peace is a lie.
Flaw: They blindly seek revenge against a former teacher.
Bond: They want to start a business with their best friend.
“Fare thee well.”
Charlie Vinder

They wear a bird's skull around their neck.
Ideal: They would do anything for their gang.
Flaw: They will never be the last to retreat
Bond: They will do whatever it takes to promote harmony with nature.
“This wine tastes like poison.”
Bundringo Ashbringer

They have a dark quality to their voice.
Ideal: Only the strong survive.
Flaw: They blindly seek revenge against a fell necromancer.
Bond: They once performed on stage before thousands.
“Between you and me -- I get lost way too easily.”
Claudia Shimmer

They are afraid of goblins.
Ideal: They are only interested in money and fame.
Flaw: They are obsessed with joining a high-ranking guild.
Bond: They will do whatever it takes to keep Steadfast Shire safe.
“Have you heard about Sheera the bard?”
Doran Duval

They are mute.
Ideal: The wealth belongs with the people.
Flaw: They think they are better than everyone else.
Bond: They once performed clerical duties for a cult.
“Did you hear about the festival coming next month?”
Eden Anwen

They have to have constant stimulation (touch/sound/visual)
Ideal: All that matters is a stout shield in their hands.
Flaw: Why fight when you can poison.
Bond: They protect their community from the beasts of the wild.
“Let me take you back to my place and we can talk things over.”
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